Digging up an old lemon in the desert

What the gaming industry can learn from the epic fail of Atari's ET: The Extra Terrestrial, writes Joe Griffin.

4th May, 2014

Failure is a fascinating subject. It's often been said that the exact same attitudes, traits and emotions that create great triumphs (pride, ambition and risk-taking) can also lead to great failures.

And sometimes a failure can become a black hole, sucking in and dragging down a whole industry. Atari's ET game has been deemed such a disaster. It was made in 1982 for the then-dominant console, the Atari 2600, but the game's quick turnaround (a...

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